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Launch hub

GTA VI launch hub: everything confirmed

This is the one page to bookmark for launch. It collects everything confirmed about Grand Theft Auto VI in one place: the date, the platforms, the two protagonists, the state of Leonida and its named places, and the launch-week tools on this site. Anything not confirmed is labelled as not confirmed, not filled in with guesses.

Last verified: November 10, 20267 min readLaunch hub
In a hurry? Read the quick version ↓

Game info

Game
Grand Theft Auto VI
Release date
Thursday, November 19, 2026
Platforms
PlayStation 5 and Xbox Series X|S only
PC version
No PC version announced
Protagonists
Jason Duval and Lucia Caminos
Setting
The state of Leonida, including Vice City
Install size
Up to 212 GB. Clear about 250 GB.
Editions
Standard $79.99 and Ultimate $99.99 (US). Full Ultimate contents have not been published by Rockstar.
Boxed copy
A download code in a box, with no disc. Boxed copies go on sale November 12, 2026.
Trophies / achievements
The list is not public yet, as of November 10, 2026.
Developer / publisher
Rockstar Games / Take-Two Interactive

Quick version

GTA VI launches Thursday, November 19, 2026, on PlayStation 5 and Xbox Series X|S only. No PC version has been announced. You play as Jason Duval and Lucia Caminos in the state of Leonida, which includes Vice City.

  • Preload early and clear about 250 GB. The install can be up to 212 GB.
  • The six regions Rockstar names are Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park, and every one is now pinned on our map as a confirmed place — positions are community estimates until the official map lands on November 19.
  • Use the 100% Tracker and the Interactive Map during launch week. Both save progress on your own device with no account.
  • The trophy and achievement list is not public yet. No honest site can list it today.

Everything below expands on these points with sources and map links.

Launch hubs earn their keep by being boring about facts and generous about links. Boring about facts means this page separates three things that other pages often mix together: what Rockstar and the platform holders have officially confirmed, what the mapping community has carefully built as a fan estimate, and what nobody knows yet. Generous about links means every claim here points you onward, to the preload steps, the storage steps, the editions table, the map, or the tracker, so this page works as the front door to the whole site during launch week.

Official GTA VI key art showing Jason Duval and Lucia Caminos together in Leonida
Official GTA VI key art showing protagonists Jason Duval and Lucia Caminos. © Rockstar Games, shown for editorial purposes.

The launch, in full

Grand Theft Auto VI launches on Thursday, November 19, 2026. It launches on PlayStation 5 and Xbox Series X|S. Those are the only confirmed platforms. No PC version has been announced, which is a different statement from saying a PC version will never exist. It means that today, and on this page's last verified date, there is no announced PC version to plan around, no PC preload to schedule, and no PC system requirements to check. If that changes through an official announcement, this page changes with it.

The week before launch has its own rhythm, and the other guides on this site exist to cover it. Preload opens first, on November 10 for PS5 and from the evening of November 9 Central time for Xbox, giving you about nine days to get up to 212 GB downloaded without rushing. Boxed copies, which contain a download code and no disc, go on sale November 12. Purchases before November 20 include the Vintage Vice City Pack, and digital preorders include one month of GTA+. By the time November 19 arrives, a prepared player has nothing left to do except play. An unprepared player has a storage problem, a download queue, and a room full of people asking how long it will take.

Jason Duval and Lucia Caminos

The two protagonists are Jason Duval and Lucia Caminos. Their names are confirmed, they anchor the official key art used across this site, and they are the centre of the story Rockstar has presented so far. This page deliberately stops there. A launch hub is not the place to repeat trailer breakdowns as if they were a plot summary, or to present speculation about missions, endings, or character arcs as fact. None of that is confirmed material, and none of it helps you during launch week.

What does help is knowing where story information will live once the game is actually out. After launch, this site's guides grow from verified play: missions, collectibles, and completion requirements, each checked under the site's two-source rule before it is published. The 100% Tracker is already structured for that growth, with its sections honestly labelled until the real lists are public. Until November 19, treat any page anywhere that claims to know the full story, the mission list, or the ending as a page that is guessing loudly.

Official GTA VI screenshot of downtown Vice City at night, seen across the river
Downtown Vice City at night in an official GTA VI screenshot, the best-known city in the state of Leonida. © Rockstar Games, shown for editorial purposes. A screenshot shows the city's look, not a verified in-game location.

Confirmed places in Leonida

The setting is the state of Leonida, including Vice City. Rockstar names six regions in its own material, and those six lead this section. Inside them, Rockstar also names specific places — a beach, a neighbourhood, a flea market, a sugar refinery — and each of those is covered too. Two community-named areas from the mapping project close the section, because the fan work that reconstructs Leonida frame by frame is careful, credited work, and it is labeled as community material wherever it appears. Read all of it as named places to look forward to, not as verified gameplay locations with confirmed activities or boundaries. That verification only becomes possible once the game is in players' hands.

Each entry links to our Interactive Map. Understand what those links open: a fan-estimate map base carrying two kinds of pins. Demo pins show how the finished map will work. Confirmed-place pins mark places Rockstar itself has named — the name is fact, the position is a community estimate, and the pin's card on the map names the Rockstar material it comes from. Launch verification replaces demo placements with checked ones from November 19.

Vice City

The headline city of Leonida and the name most players already know. Rockstar calls it the sun and fun capital of America. It now has a confirmed-place pin of its own, plus a demo stunt pin downtown marking how dense urban coverage will work once locations can be verified. Vice City on the map · Demo stunt pin

Rockstar's own Vice City description names four places inside the city, and all four are pinned: Ocean Beach, with its pastel art deco hotels and bright white sands on the map; Little Cuba and its bustling panaderías on the map; the Tisha-Wocka flea market of bootleg brands on the map; and the VC Port, billed as the cruise ship capital of the world on the map. The places are confirmed by Rockstar; their positions are community estimates until the official map lands.

Leonida Keys

The island chain: a tropical archipelago where, in Rockstar's words, the dress code is casual and the bars are loaded. The Keys region itself is pinned as a confirmed place on the map, alongside two demo pins — a collectible-style pin and a fishing charter — reflecting how much of the Keys will live on and around the water demo pin · demo pin.

Inside the Keys, Rockstar's material names Key Lento, the island town where Jason Duval lives at the start of the story on the map. On Key Lento sits Brian's Boat Works & Marina, Brian Heder's boatyard, named in his official character profile and signed in Trailer 2 on the map. And Rockstar's official Keys screenshots name The Rusty Anchor, a waterfront bar, on its sign on the map.

Port Gellhorn

Leonida's forgotten coast, in Rockstar's own description: cheap motels, shut-down attractions and empty strip malls. The region is pinned as a confirmed place on the map, and a demo stunt pin at the crane ramp marks the port ground inside it — ports mean containers, cranes and hard edges, which is exactly why the mapping community watches this area closely. Demo stunt pin

Grassrivers

Rockstar describes Grassrivers as wetlands: impenetrable mangrove deltas where alligators are famous and the other predators are deadlier. It is pinned as a confirmed place on the map. Completionists should expect this region to eat time — water, reeds and wildlife are where checklists go to slow down — and its guide coverage starts the day verified locations exist.

Ambrosia

A town in the heart of Leonida where, per Rockstar, American industry and old-school values reign. Ambrosia is pinned as a confirmed place on the map, and so is the employer Rockstar names for it: the Allied Crystal sugar refinery, which provides the jobs while the local biker gang provides almost everything else on the map.

Mount Kalaga National Park

Rockstar places Mount Kalaga National Park against the state's northern border: rugged terrain, rare animals, hunting, fishing and off-road trails. It is the wild end of Leonida and it is pinned as a confirmed place on the map. One more Rockstar-named place has no confirmed position at all: the Leonida Penitentiary, named in Lucia Caminos' official profile as the prison she was held in. Its pin sits on the map as a broad estimate, labeled exactly that way on the map.

Leonida Wetlands

The wetlands, represented by a demo collectible pin. Wetland and swamp areas are historically where completionists lose the most time, so this area gets early, careful coverage once verification is possible. Pin is a demo placement on the fan-estimate map until launch verification. View on map

Northern Farmland

The farmland in the north of the state, represented by a demo hidden-package pin at the farm silo. Open country changes how you search an area, and the full guide coverage will note approach routes, not just dots. Pin is a demo placement on the fan-estimate map until launch verification. View on map

Fan-estimate map of Leonida showing the shape of the state, Vice City and surrounding areas
The Leonida map base used on this site. This is a fan estimate built by the mapping community from official material, not the official in-game map. Pins placed on it are demo placements until launch verification.

When can you actually play?

Rockstar Support's regional release-times page settles this, and it corrects what this section used to say. Grand Theft Auto VI releases at midnight local time on Thursday, November 19, 2026, in all regions, on both PlayStation 5 and Xbox Series X|S. Platform decided when preload opened — PS5 rolled at local midnight on November 10, Xbox opened at midnight GMT — but the release follows one rule everywhere: your region's own midnight. Pick your platform and region, and this panel counts down to that exact moment, converted into your timezone:

Your unlock

Computing…

One honest note: some US store listings have been read as a single midnight-Eastern unlock for the whole country. Where the listings and Rockstar disagree, this site follows Rockstar Support's page — midnight local time, in all regions — and the table below is built on it.

GTA VI unlock time by country

Every row is the same local moment — midnight at the start of Thursday, November 19 — so what changes is the UTC hour. New Zealand goes first. The Americas close the rollout, about 21 hours later: Mexico unlocks at 06:00 UTC, among the last in the world, and US Pacific is the last region in this table at 08:00 UTC.

Country / regionUnlocks (UTC)Local clock there
New ZealandWed Nov 18, 11:00 UTCMidnight, Thu Nov 19
Australia (Sydney)Wed Nov 18, 13:00 UTCMidnight, Thu Nov 19
JapanWed Nov 18, 15:00 UTCMidnight, Thu Nov 19
South KoreaWed Nov 18, 15:00 UTCMidnight, Thu Nov 19
IndiaWed Nov 18, 18:30 UTCMidnight, Thu Nov 19
United Arab Emirates (Dubai)Wed Nov 18, 20:00 UTCMidnight, Thu Nov 19
Saudi ArabiaWed Nov 18, 21:00 UTCMidnight, Thu Nov 19
South AfricaWed Nov 18, 22:00 UTCMidnight, Thu Nov 19
SpainWed Nov 18, 23:00 UTCMidnight, Thu Nov 19
Central Europe (Berlin time)Wed Nov 18, 23:00 UTCMidnight, Thu Nov 19
United Kingdom & IrelandThu Nov 19, 00:00 UTCMidnight, Thu Nov 19
Brazil (São Paulo)Thu Nov 19, 03:00 UTCMidnight, Thu Nov 19
Argentina (Buenos Aires)Thu Nov 19, 03:00 UTCMidnight, Thu Nov 19
Colombia & Peru (Bogotá time)Thu Nov 19, 05:00 UTCMidnight, Thu Nov 19
United States — EasternThu Nov 19, 05:00 UTCMidnight, Thu Nov 19
Canada — Eastern (Toronto)Thu Nov 19, 05:00 UTCMidnight, Thu Nov 19
United States — CentralThu Nov 19, 06:00 UTCMidnight, Thu Nov 19
Mexico (Mexico City)Thu Nov 19, 06:00 UTCMidnight, Thu Nov 19
United States — MountainThu Nov 19, 07:00 UTCMidnight, Thu Nov 19
United States — PacificThu Nov 19, 08:00 UTCMidnight, Thu Nov 19
Canada — Pacific (Vancouver)Thu Nov 19, 08:00 UTCMidnight, Thu Nov 19

Times follow Rockstar Support's regional pre-load and release times page (updated November 3, 2026). Your pick above is saved on this device only, and the homepage countdown and the storage guide's calculator use the same pick, so the whole site counts to one moment: yours.

Whichever console you are on, the preparation is the same and it is all in the Preload Guide: download finished, console updated, controller charged. If the download is the problem, the preload fixes page walks the failures in order. And if you are wondering whether a region switch can move your midnight earlier, the New Zealand trick guide gives the honest answer. The unlock moment is only exciting if nothing stands between you and it.

Launch-week checklist teaser

You do not need a long checklist. You need the right five jobs done in the right order, and this site gives you a tool for each one. First, choose your edition with the Editions Guide, knowing the boxed copy is a code and the full Ultimate contents are not published yet. Second, clear about 250 GB using the Storage & Setup Guide. Third, preload inside your window using the Preload Guide and tick the steps off as you go. Fourth, open the 100% Tracker before you start playing, so your completion progress has a home from the first hour. Fifth, keep the Interactive Map nearby, knowing its pins start as labelled demo placements and become verified coverage as launch checking proceeds. And if anything wobbles on the night itself, the server status page separates a store or licence problem from a Rockstar one, with the three official status pages linked.

Note

Both the tracker and the map save progress only on your own device, with no account and nothing sent to a server. Reset controls sit beside everything that saves state, so you can start clean whenever you choose.

What is not confirmed yet

Three gaps deserve to be stated as plainly as the confirmed facts. First, no PC version has been announced. Second, the trophy and achievement list is not public yet, as of November 11, 2026, so no trophy names, counts, or completion percentages built on them can be real today. A count of 55 from datamined configuration is reported, not official, and the Tracker carries it with that label on it. Third, Rockstar has not published the full contents of the Ultimate Edition, covered in detail in the Editions Guide. A launch hub that hides its gaps is asking you to trust it for the wrong reason. This one would rather show you the edges of the map, in every sense. Two pages track these open questions as they close: Online & PC status keeps PC and GTA Online in confirmed, reported and not-announced columns, and Reviews: reported vs confirmed does the same job for review scores and the reported embargo.

Warning

During launch week, screenshots, map images, and lists will circulate that claim to be leaks or early copies. Treat single posts as leads, never as proof. This site publishes nothing from a single unverified claim, and credits named community finders in its source lists when their checked work is used.

Launch questions

Thursday, November 19, 2026, on PlayStation 5 and Xbox Series X|S.

No PC version has been announced. The confirmed launch platforms are PS5 and Xbox Series X|S only.

Jason Duval and Lucia Caminos, set in the state of Leonida, which includes Vice City.

Two kinds. Demo pins are placements on a fan-estimate map that show how the finished map works. Confirmed-place pins mark places Rockstar itself has named — the place is real, its position is a community estimate, and the pin card names its Rockstar source. Verified gameplay pins replace the demo pins after launch under the site's two-source rule.

The trophy and achievement list is not public yet. The 100% Tracker is structured and ready, with sections honestly labelled until the real lists are published.

Preload is live now. On PS5 it opened at midnight local time on Tuesday, November 10, 2026. On Xbox it opened at midnight GMT on November 10, which was 6 PM Central on Monday, November 9. The download can reach 212 GB, so start it early. Step-by-step help is in the Preload Guide.

No. The boxed copy is a download code in a box, with no disc inside. Boxed copies go on sale on November 12, 2026, and the code still needs the full download, so preload timing and storage space matter just as much.

Only part of it is public. The Ultimate edition costs $99.99 in the US, and like the Standard edition it includes the Vintage Vice City Pack on purchases before November 20, 2026, plus one month of GTA+ on digital preorders. Rockstar has not published the full Ultimate contents, so nobody can honestly list them yet. Our Editions Guide tracks exactly what is and is not confirmed.

No account, ever, for the core tools. Checklists, tracker ticks and map found-state save in your own browser, on this device only. Rockstar offers no account linking for sites like this one, so progress is ticked off manually by design. You can reset it at any time with the reset buttons next to each tool.

Sources